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Seltene Items in CS:GO anzeigenNot all of the hard work required to make CS:GO the success it is today has been done by Valve. Some fortunate outside forces have also acted upon the fate of Counter-Strike, and the rest of the esports world along with it. The huge success of live streaming platforms like Twitch, perhaps more than anything else, has been an enormous driving force behind the ability of esports to reach a wider audience than ever before.The number of Twitch staff members and admins who show up in the chat of any major tournament stream is testament to this fact - beyond simply providing the platform for esports to broadcast themselves, Twitch has been a huge advocate for competitive gaming in general.

"The Huntsman Case and Community Sticker Capsule have been revised to replace the copied and discontinued items.Professionals were invited to play the game and offer their thoughts. Valve's Chet Faliszek explained that their early access was granted because they could "talk intelligently about the game", whereas with the masses, constructive feedback can be hard to come by.I think with TI, I was actually trying to work a different style of level design initially, and I don't think it really worked out so well. I think most players like the CS style of level design. CS style ... very bilinear. It has various set paths, but it doesn't have more than two different routes to each bomb site in general. Some maps have three, but in general it tries not to be too much like a labyrinth, too confusing for the player.

After Corsair hyped and released their programmable RGB mechanical keyboard, it seemed everybody and their grandma (who only makes large print keyboards) started coming out with their competing RGB keyboards. Corsair’s early arrival to market and general popularity mean that the Corsair RGB K-series keyboards are primarily recommended while alternatives are ignored or forgotten. So, in order to help those looking for a programmable RGB keyboard, we’ve put together this roundup of reliable solutions.It has grown into a vast collection, with players willing to offer up to $400 for just one. That means that CS:GO gamers can easily have items worth thousands of dollars on their account. It’s a remarkable feat that Valve achieved, and that’s just from one game. However, when it becomes an actual profitable business, it turns into a target for hackers. One could gain a good chunk of money from hijacking accounts and selling its items to a third party.Yahoo Inc. has been in talks with Major League Gaming with regard to broadcasting electronic sports competitions. This move is in accordance with the rapidly increasing number of businesses who would like to capitalize in the realm of electronic sports.Professional players such as ALTERNATE smn, Titan KQLY and Epsilon Sf have been reported ‘hacking’ at LAN events and received a VAC ban (Valve Anti-cheat). They also got kicked from their teams and now their careers are ruined as their reputation is effectively ruined. KQLY posted on Facebook shortly after receiving his ban;The future—aka 4K gaming—is made up of very, very small pixels. After spending the past two weeks checking out games on Samsung's U28D590D 4K monitor, I'm still going to call 4K gaming the near future rather than the present. Yes, you can play games at 3840x2160 pixels right now. Yes, 4K monitors are becoming more affordable. But are they worth it? After spending a couple weeks using one, I can comfortably say: no, not yet. Even for a high-end graphics card (or two), 4K is too demanding for max settings and high framerates. If you're willing to play at 30 frames per second, though, 4K is a different story.

Artur Minacov, 21 and John Brechisci, 28, founded a site called OPSkins in January, and say they’ve since made a fortune buying and selling virtual video game gun skins online.

It’s also a huge sum for a 21-year-old still living under his parents’ roof, but the young entrepreneur isn’t too caught up on numbers. “We want to give back to the community but it’s also an excellent way to advertise our product.”The higher level matches you’re playing, the more you’ll start seeing the same guns being used over and over again. There’s not much debate over which weapons are the most useful in the average CS match: you’ll need to learn to frag effectively with the AK-47 (when on the terrorist side), the M4A4 or M4A1-S (when on the CT side), and the AWP if you want to play that role (most five-man teams will only have one AWPer). It’s worthwhile to get decent at some of the cheaper guns as well, but the vast majority of the time you will be using one of the above-mentioned rifles once you get into the more advanced ranks.CS:GO tips: Guide on how to get better at Counter-Strike: Global OffensiveChildren an legal minors aren’t allowed to bet by the laws of almost every country. And sometimes they don’t even buy these skins with their own money. It might be seen as joking to say that these kids “use their mom’s credit card”. But the stupid thing is that this actually happens more often than you think. This isn’t a joke, kids shouldn’t be allowed to take part in this system where they can lose all their money (and their parents money) while they are betting virtual items.“ESL One Cologne is going to be the largest Counter-Strike: Global Offensive event in the world," he said. "Taking place in the biggest indoor arena in Germany, we’re sure it’ll be a massive hit for fans from all over."If you think about it, it makes a lot of sense. The screenshot above is a random selection of items from G2A's store, numbering up to hundreds of dollars. These are items that players will just have sitting around, some of them going unused, some of them dearly held collectors items, some of them in the hands of those totally unaware of what they're worth. Those players are already customers of these stores and will be looking to buy and sell at all times. If Kinguin and G2A can create a marketplace better than the other options out there, provide protections and services that others cannot due to their higher budget, that's money on the table.The global arms trade is one of the most lucrative markets in the world, but two young gamers have discovered the virtual weapons market isn’t too shabby either.

The system would work by randomly rewarding a few players with cases at the end of rounds played on official servers. The trick was that a case could only be opened with purchase of a $2.49 key. Upon being opened, these cases would provide the player with one of more than a dozen weapon skins at random, some common, while some ultra-rare.Most players, and reviewers, placed blame of its low popularity on its inability to evolve the franchise. Veterans noted that it was a step back in a few ways, namely how the community server window was hidden from view in favor of matchmaking as well as its poor competitive scene support. It looked as if history was going to repeat itself, and CS 1.6 would remain the most popular title in the franchise despite its age.One map, Cache , only recently entered that collective consciousness. Cache was originally designed by Sal “Volcano” Garozzo for Counter-Strike: Source in Spring 2010. When CS:GO was released, Cache was ported to the Steam Workshop, where it became a staple of professional competitive leagues. After I created two GO maps of my own, I took a look at Cache and was impressed with what I saw. Maps like Cache have a unity to them—a clean, simple flow. I wasn't surprised to learn that Volcano was originally a professional CS player, and a legend in the scene. What was surprising was that Cache was the very first map he ever made. This was someone I had to work with. CS: GO remains one of the top games in the world, and it all began with what seemed to be a minor addition. This just goes to show that sometimes the most complex problems have the most simple solutions.With ESL One Cologne already on the cards, it's hardly a surprise that Counter-Strike: Global Offensive's best-endowed league is also returning for 2016. Last year, we streamed 30 million hours of the ESL One Pro League, and it looks as if ESL is planning to push the event from 'large' to 'ludicrous' starting February 9 and coming to a head in May.

In order to do that, we had to rewrite a lot of the game design. A lot of things had to be changed in order to accommodate free-to-play. We had to make sure that it wasn't going to be unbalanced, but at the same time, we had to come up with things we could sell, because if you can't monetize your game, there's no point putting it out there.there was a huge challenge in making a realistic shooter free-to-play friendly. There's only so many items you can introduce before the game becomes too unrealistic. You sort of see that with CS:GO, with the whole skins for guns etc. It's not realistic, and kind of takes away... there's no consistent art style, the guns are just sort of wacky and crazy. That's the route you have to go down to monetize your game - you have to be really creative.

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