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It's a huge slap in the face to those people, who supported us. I didn't feel it was right for us to do that. The decision to go free-to-play was made, and that's just something we have to live with. If it means the failure of our game, so be it, but I don't think it was right for us to screw the people who paid a lot of money to support our game. I think the best thing for us to do is do the best we can to raise exposure for TI, and try to take it from here.I'm still doing some TI, like new content. We have a really small team -- two programmers and two artists, as well as myself. Being a free-to-play game, you have to be constantly adding new content, and that's one of the things that we weren't really entirely prepared for. We knew what we had to do, but it's a lot of work. You're almost never stopping adding content. We can't leverage the community because, the way our game works, we have to do all of the models, all of the levels ourselves, whereas with CS:GO you can leverage the community.Regardless, despite Valve’s one-false-move-and-your-career-gets-blown-to-smithereens ultimatum, I doubt this is the last we’ll hear about match fixing and CSGO. As long as people and organizations stand to benefit from it, certain folks will keep trying. Here’s hoping players find the courage to do the right thing and speak up.You could argue that microtransactions are what saved Counter-Strike: Global Offensive from being doomed to an average-sized community. But that doesn't necessarily mean that the system is great."Today we had a meeting with Ashley and Jones, two of our volunteer moderators. Ashley and Jones has been collecting questions from the community that we discussed during the meeting. Two of the topics were stat boosts and the latest COP reward. We're currently looking into what we can do to make up for the final COP-reward. Ashley and Jones gave several suggestions from the community that we are currently discussing internally.Our main goal is to try to find a way to reduce or remove the random elements of the final reward, whatever that reward will be. Regarding stat boosts, Ashley and Jones suggested that we introduce something similar to StatTrak as part of future safes, a feature used in CS:GO in their cases. This is something we've been thinking about as well, and something that we will discuss going forward. I must stress however that we cannot currently make any promises but these are things we will be discussing as we move forward.""When we took ESL One to Katowice last year, we saw some absolutely fantastic games and experienced a great atmosphere—particularly when Virtus.pro, a Polish team, were crowned champions in front of their home crowd,” ESL Pro Gaming Managing Director Ulrich Schulze said in a statement. "Since then CS:GO has made incredible progress and we are honoured to once again have been given the opportunity to host a CS:GO Major with a US$250,000 prize purse.”With Counter-Strike: Global Offensive’s release in 2012, and the subsequent reinvigoration of CS as an esport, the game is larger in the public eye than ever before, and that’s bound to bring in some fresh meat. If you’re one of those new players who’s been sucked in by Global Offensive’s recent popularity, here’s some quick pointers to improve your CS skills.

These organizations have also started expanding their franchises with the aid of online stores, partnerships with retailers and sponsorships with major gaming companies from all around the world. We’re a step closer to an international standard in terms of sponsorships, with some of our bigger MGOs already being recognized as international team members of major brands. For example Energy eSports with SteelSeries and Bravado Gaming with Team Razer. Which leads me to my next point. The 2015 edition of ESL One Cologne is now underway, with 16 top-ranked Counter-Strike: Global Offensive teams battling in the Group Stage for entry into the quarterfinals. Four teams will make the move today, and another four will advance on Friday.I think the tools - especially Unity - are great. I've been working with Unity, and it's just a dream to work with. It's just so easy to make a game on that thing. It's definitely got to the point where making mods in general has become so accessible to the average gamer. I remember making mods on the Half Life 1 engine, and I remember how difficult it was to just get a mod going. It made it a very exclusive set skill. Now in this day and age, anyone can make a mod.CS:GO is a pay-to-win game: buying power equals firepower. When you steal a weapon from a dead enemy, you're fighting on their tab. Given the choice between fighting on the wrong side of a three-on-one with no armor and cowering in a corner with a nicked AWP, save the AWP . You're probably going to lose more eco rounds than you win, so be willing to take a small gain out of a bad situation.While this is just one example site, one can expect more to pop up. As Malwarebytes points out in its post, the Steam Mobile app that facilitates this system can only be downloaded directly from Steam, Google Play and the Apple Store. Anything else is fake and likely harmful to your devices. An Australian Counter-Strike Global Offensive player and streamer has had his prayers answered, after Valve dipped into their legendary bag of “one-time” gestures.

The biggest news is that Valve is working on making Steam "a self-publishing system," something Newell hinted at during Steam Dev Days when he announced that Steam Greenlight is going away. Before Greenlight, Valve "got bottle-necked pretty fast on tools and decision making," says Newell. That led to Greenlight, and is now leading the company toward self-publishing.Shortly afterwards the Electronic Sports League, one of the main tournament organizers, said it would create a formal drug policy with help from Germany’s anti-doping agency. It conducted its first doping tests at a tournament in Cologne in August, and said in a statement the random screening “returned negative results for all tested players.” A spokeswoman declined to disclose how many tests were conducted, and for which substances.Though eSports organizers are beginning to grapple with drug use, gambling presents a new set of challenges. Betting on competitions is growing rapidly on mainstream sites; U.K. bookmaker William Hill has taken 14,000 bets on games so far this year, spokesman Joe Crilly said, of about £250,000 ($395,000) in total. Four times that much will likely be bet over the next year, he said.Kinguin'in CS:GO oyuncular?na sundu?u avantajlar bunlarla s?n?rl? de?il. E?er daha fazla e?yaya ihtiyac?n?z varsa kinguin.net/cs-go-items adresine girip sticker'lardan, kasalara, binlerce CS:GO e?yas?na piyasada g?rebilece?iniz en iyi fiyatlarla sahip olabilirsiniz.

The best headsets for gaming can be found below, listed between $50 and $220, with some additional thoughts on headsets for FPS, RPGs, and other types of games.

The world of esports is growing fast, and broadcast matches like this one happen every day. But what’s special about this match is that it didn’t take place in Counter-Strike: it was played in SOCOM: Source, a remastering of 2002 PlayStation 2 exclusive SOCOM. With Insurgency as the base for now, a small group of fans is modding in SOCOM’s third-person perspective and crosshairs, rebuilding classic maps, modeling classic characters, and writing logic for their favorite game modes.In order to do that, we had to rewrite a lot of the game design. A lot of things had to be changed in order to accommodate free-to-play. We had to make sure that it wasn't going to be unbalanced, but at the same time, we had to come up with things we could sell, because if you can't monetize your game, there's no point putting it out there.there was a huge challenge in making a realistic shooter free-to-play friendly. There's only so many items you can introduce before the game becomes too unrealistic. You sort of see that with CS:GO, with the whole skins for guns etc. It's not realistic, and kind of takes away... there's no consistent art style, the guns are just sort of wacky and crazy. That's the route you have to go down to monetize your game - you have to be really creative.

Adam Stevens can be found running the day to day operations at CustomEsports, a custom eSports jersey supplier, or on a server in CSGO.“Counter-Strike” won the hearts of a generation when the first-person shooter game series released its first game 16 years ago.

The single best way to increase your FPS is to drop your resolution, so let's dig into CS:GO's graphics settingsAs more developers consider real-money transactions and user-driven marketplaces, virtual "gunrunners" have already been cutting deals inside and outside Counter-Strike: Global Offensive's official channels. Gamasutra's Mike Rose reports.

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